AI Insights · Timothy · July 2021
Top 5 Boat Games Performance in Ukraine, Q2 2021
In Q2 2021, the top boat games in Ukraine showed varied trends in downloads, revenue, and active users, with notable performances from Battle Warship: Naval Empire and Sea Port: Cargo Ships Harbor.
The second quarter of 2021 saw interesting trends for the top boat games in Ukraine, with each app showing unique performance metrics. This report, based on Sensor Tower data, provides an overview of the weekly downloads, revenue, and active users for the leading boat games on a unified platform.
Battle Warship: Naval Empire
From Magic Prime Group Limited, this game experienced notable fluctuations in weekly downloads, peaking at approximately 2.9K in mid-June. Weekly revenue showed a similar trend, hitting a high of around $1.8K at the end of March. Active users saw a steady increase, reaching around 3.8K by mid-June.
Sea Port: Cargo Ships Harbor
Published by Pixel Federation Games, this app had a peak in weekly downloads at the end of March with approximately 1.4K downloads. Revenue peaked in mid-April at around $555. Active users, however, showed a gradual decline from about 5.5K at the end of March to around 3.2K by the end of June.
Battle of Warships: Naval Wars
This game, from Dumitru Muset, saw consistent weekly downloads averaging around 2.8K at the beginning of the quarter but experienced a decline towards the end. Revenue peaked in early May at approximately $501. Active users also decreased from around 6.9K at the end of March to about 3.6K by the end of June.
Battle Bay
Developed by Rovio Entertainment Oyj, Battle Bay had a significant drop in weekly downloads, starting strong at around 614 but falling to double digits by the end of June. Revenue peaked in mid-May at approximately $349. Active users declined steadily from around 869 at the end of March to about 290 by the end of June.
King of Sails: Ship Battle
Azur Interactive Games Limited’s app had relatively stable weekly downloads, peaking at around 1.1K at the end of March. Revenue showed a peak in late May at about $458. Active users declined slightly from around 1K at the end of March to approximately 305 by the end of June.
For more detailed insights and data, visit Sensor Tower.